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Chipmunk2D

A fast and lightweight 2D game physics library.

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Overview

Chipmunk2D is a 2D rigid body physics engine designed to be easy to use, fast, and portable. It is written in C and has bindings for many other languages. It is a popular choice for 2D games, especially on mobile platforms.

✨ Key Features

  • 2D Rigid Body Dynamics
  • Collision Detection
  • Joints and Constraints
  • Lightweight and Fast
  • Cross-platform

🎯 Key Differentiators

  • Written in C, making it easily portable and with bindings to many languages.
  • Known for its performance and low memory footprint.
  • Permissive MIT license.

Unique Value: Provides a fast, lightweight, and free solution for 2D game physics.

🎯 Use Cases (3)

2D Game Development Mobile Games Educational Software

βœ… Best For

  • Physics in numerous 2D mobile and indie games

πŸ’‘ Check With Vendor

Verify these considerations match your specific requirements:

  • 3D physics simulations
  • Complex scientific simulations

πŸ† Alternatives

Box2D

Its C codebase makes it a good choice for projects where C/C++ is the primary language or where bindings to other languages are needed.

πŸ’» Platforms

Desktop (Windows, macOS, Linux) Mobile (iOS, Android)

βœ… Offline Mode Available

πŸ”Œ Integrations

Cocos2d RubyMotion Python (via Pymunk)

πŸ’° Pricing

Contact for pricing
Free Tier Available

Free tier: N/A

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