Unreal Engine - Chaos Physics
High-performance physics and destruction.
Overview
Chaos is Unreal Engine's high-performance physics and destruction system. It is a lightweight, flexible, and scalable system that is used to create realistic and immersive experiences. Chaos is used in games like Fortnite and is designed to handle large-scale destruction and complex physics interactions.
β¨ Key Features
- Rigid Body Dynamics
- Destruction
- Cloth Simulation
- Fluid Simulation
- Ragdoll Physics
- Vehicle Physics
π― Key Differentiators
- Deeply integrated with Unreal Engine's rendering and gameplay frameworks.
- Advanced destruction capabilities.
- Open-source C++ codebase.
Unique Value: Provides a powerful, integrated, and open-source physics solution for creating high-fidelity, interactive experiences in Unreal Engine.
π― Use Cases (4)
β Best For
- Large-scale destruction in Fortnite
- Cinematic sequences in virtual production
π‘ Check With Vendor
Verify these considerations match your specific requirements:
- Standalone physics simulation outside of Unreal Engine.
π Alternatives
Offers a more seamless and integrated workflow for Unreal Engine developers compared to third-party physics engines.
π» Platforms
β Offline Mode Available
π Integrations
π Support Options
- β Email Support
- β Dedicated Support (Enterprise tier)
π Compliance & Security
π° Pricing
Free tier: Free to use until your product earns over $1 million in lifetime gross revenue.
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